noblefive: (Default)
Stay strong. You've got the potential in you, don't let anyone say you don't.

Even though I saw what was in your nightmares, I don't believe it, and neither should you. Fight through it.

Jorge.

P.S. Take care of Piplup for me.
noblefive: (Default)
Name: Leon/Blaze
Personal Journal: [personal profile] blaze001
Contact Info: E-mail / AIM: Blaze0010 / Plurk: youngflamelion
Other Characters Played: N/A
Preferred Housing: N/A.

Character Name: Noble Five [Callsign], Jorge-052. Feel free to make up a surname.
Character Series: Halo: Reach
Character Age: 41
Background: Right here!
Personality: Jorge-052 is what you would typically expect of a SPARTAN-II Commando. Solid and steadfast in his attitude, taking a no-nonsense, military edge to most of his actions.

Due to his training, Jorge is far superior than a normal human. He doesn't seem to let it go to his head, or use that power to boost his own ego. He mainly concentrates his efforts on performing his duty, his mission, and protecting as many people as he can.

His training is important to mention, too, as it was key to Jorge becoming the man he is today. He was captured as a boy, barely six years old, and taught how to kill and survive, but also had honour and the differences between right and wrong drilled into him. Being from a close-knit group, Jorge has always seen his fellow SPARTAN-II's as family, being able to relate to and, because of their similarities in mental and physical make-up because of the selection process, his closest friends.

In canon, Jorge is seen to be more caring than his fellow SPARTANs. He seems to be able to deal with civilians a lot better, even going out of his way to help them at times.

Despite this, his 30 years of battle-field experience have made him a force to be reckoned with. Being the only SPARTAN-II on Noble Team seems to have forced him to earn a place of respect amongst the others. The differences in their training, and the fact that they had a SPARTAN-II training the III's, means that the III's on Noble were likely intimidated by Jorge's presence. This, obviously, causes tension between them, as no supersoldier likes to be intimidated.

Jorge seems lax and easygoing, when not in battle. That, and he seems to consider his team family. It is likely these qualities that lead him to be accepted into Noble, and considered a full member of the team.

Jorge is seen interacting with a civilian girl in a calm, almost soothing way. The other SPARTANs on Noble Team just ignore her. Emile-A239 says something about Jorge forgetting what he is at times. Jorge then snaps at Emile, moving as if he was going to hit his teammate for that comment. He probably would have, if Carter hadn't gotten in the way.

Jorge is seen to have a compassionate side, as he seems to care what happens to the civilian girl, even in face of the scorn from his team-mates. Emile, in particular. When Jorge says to Carter that she'll need a full psychiatric workup, Emile comments that "she's not the only one." This indicates that, Emile, at least, thinks that compassion may be a weakness in SPARTANs

Jorge's relationship with Emile seems to be mostly rivalry. The above examples show that in abundance. There are examples of, especially after Jorge dies in canon, the fact that Emile actually cares pretty deeply for Jorge, the most notable being when he destroys two Covenant vehicles, proclaiming that their destruction was for Kat and Jorge.

The rivalry between Emile and Jorge could stem from the fact that Jorge is considerably more experienced, tougher and intimidating than Emile.

Jorge seems to be on good terms with Catherine Halsey, the instigator of the SPARTAN program. This may be due to the fact that, as a SPARTAN-II, Jorge considers Halsey to be something of a mother figure. This causes tension between Jorge and the SPARTAN-III's on Noble Team, because it's obvious that Halsey has a preference for Jorge, as he's a SPARTAN-II, and a product of her own research.

This is shown when she contacts Noble, threatening to have Carter and Catherine thrown in a brig for accessing restricted material. In contrast, she greets Jorge warmly, and only sounding disappointed when she found out he modified her design of the MJOLNIR armour.

Jorge's relationship with Noble Six seems to improve over the course of the Fall of Reach. This may be due to the fact that, as the newest member of Noble, Jorge feels some sort of similarities as an outsider to a new team.

This is also an example of how quickly Jorge can make friends and allies with new people. Noble Six is also shown as a "lone wolf" at times, so Jorge getting close to them can be seen as another example. Their relationship grows so much that Jorge entrusts his dog-tags to Six, knowing he wasn't going to make it.

This shows that Jorge, at least, trusts Six enough to hold onto his memory.

Being born on Reach, Jorge has a passion for protecting the planet and its people. He even goes as far to sacrifice his life, believing that he did it to save it.

Drawing from this, it's safe to assume that Jorge will get on well enough with other UNSC personnel. It is doubtful he'll pay attention to such things as the rivalry between the SPARTAN corps and and ODST corps and, when teamed up with them, will show the same dedication as he would with Noble

All in all, Jorge seems to represent many different character traits. As a soldier, he is deadly, calculating, and fierce. As a teammate, he is dedicated and a strong link, and, as a friend, he is loyal, protective and caring. He does not seem to shy from letting his humanity show, when it is necessary, but, in equal measures, is unafraid of displaying the fact that he's a born and bred killing machine.

Abilities: Jorge is a genetically altered human, designed to be a supersoldier. He was given enhanced strength, intelligence, senses, stamina and build. All of this will, obviously be removed upon entry to Mayfield.

He has 30 years of battlefield experience, a heavy-weapons expert and shown to be good at mechanics by the fact that he modified his own MJOLNIR armour, a feat even Dr. Catherine Halsey, the creator of the armour, was surprised at.

Sample Entry: Please write as if you've already been accepted and writing an ordinary post from your character during their stay in Mayfield. Using an "introduction" post is fine, but we tend to discourage it, as the typical "who am I where am I what is this crazy place" format doesn't really give us a good grasp of how your character will behave on a daily basis. If you have trouble writing sample posts, we allow links to museboxes or other RPs to demonstrate as a sample. However, you'll want to post with the account you'll be linking to in that situation. Please make sure that your app is written in first person (!!!), as that's the format that will be used in the roleplay. Generally, we want to see at least five sentences, if not more. Prose log style samples will not be accepted. If you're confused about the distinction, we will be happy to explain.
noblefive: (badass)
I thought I'd make a CR Chart of everyone who's tagged Jorge in the game [community profile] paradisa so far, and how they appear to him. OOC Information only, and constantly due to change.

Also, I have no idea how to do fancy coding for stuff like this, so. :P

Key:-
Friends = +++
Friendly = ++
Likes = +
Neutral = O
Dislikes = -
Antagonistic = --
Hates = ---

CR Under the cut. )
noblefive: (Default)
Player Information:

Name or Handle: Leon/Blaze
LJ: [livejournal.com profile] blaze001
Email: blaze001@me.com
AIM/ MSN / Plurk name: AIM: Blaze001 / MSN: dean1200@hotmail.co.uk / Plurk: youngflamelion
Any current characters here?: No

Character Information:

Character Name: Jorge-052
Age: 41
Canon: Halo: Reach
Appearance: Jorge is a 7'4" super-soldier. He doesn't look deformed, but his build matches his height in solid muscle. His eyes are hazel, his hair brown but seems to be greying, and his body has countless battle scars, most notably over his left eye.



Personality: Jorge-052 is what you would typically expect of a SPARTAN-II Commando. Solid and steadfast in his attitude, taking a no-nonsense, military edge to most of his actions.

Due to his training, Jorge is far superior than a normal human. He doesn't seem to let it go to his head, or use that power to boost his own ego. He mainly concentrates his efforts on performing his duty, his mission, and protecting as many people as he can.

His training is important to mention, too, as it was key to Jorge becoming the man he is today. He was captured as a boy, barely six years old, and taught how to kill and survive, but also had honour and the differences between right and wrong drilled into him. Being from a close-knit group, Jorge has always seen his fellow SPARTAN-II's as family, being able to relate to and, because of their similarities in mental and physical make-up because of the selection process, his closest friends.

In canon, Jorge is seen to be more caring than his fellow SPARTANs. He seems to be able to deal with civilians a lot better, even going out of his way to help them at times.

Despite this, his 30 years of battle-field experience have made him a force to be reckoned with. Being the only SPARTAN-II on Noble Team seems to have forced him to earn a place of respect amongst the others. The differences in their training, and the fact that they had a SPARTAN-II training the III's, means that the III's on Noble were likely intimidated by Jorge's presence. This, obviously, causes tension between them, as no supersoldier likes to be intimidated.

Jorge seems lax and easygoing, when not in battle. That, and he seems to consider his team family. It is likely these qualities that lead him to be accepted into Noble, and considered a full member of the team.

Jorge is seen interacting with a civilian girl in a calm, almost soothing way. The other SPARTANs on Noble Team just ignore her. Emile-A239 says something about Jorge forgetting what he is at times. Jorge then snaps at Emile, moving as if he was going to hit his teammate for that comment. He probably would have, if Carter hadn't gotten in the way.

Jorge is seen to have a compassionate side, as he seems to care what happens to the civilian girl, even in face of the scorn from his team-mates. Emile, in particular. When Jorge says to Carter that she'll need a full psychiatric workup, Emile comments that "she's not the only one." This indicates that, Emile, at least, thinks that compassion may be a weakness in SPARTANs

Jorge's relationship with Emile seems to be mostly rivalry. The above examples show that in abundance. There are examples of, especially after Jorge dies in canon, the fact that Emile actually cares pretty deeply for Jorge, the most notable being when he destroys two Covenant vehicles, proclaiming that their destruction was for Kat and Jorge.

The rivalry between Emile and Jorge could stem from the fact that Jorge is considerably more experienced, tougher and intimidating than Emile.

Jorge seems to be on good terms with Catherine Halsey, the instigator of the SPARTAN program. This may be due to the fact that, as a SPARTAN-II, Jorge considers Halsey to be something of a mother figure. This causes tension between Jorge and the SPARTAN-III's on Noble Team, because it's obvious that Halsey has a preference for Jorge, as he's a SPARTAN-II, and a product of her own research.

This is shown when she contacts Noble, threatening to have Carter and Catherine thrown in a brig for accessing restricted material. In contrast, she greets Jorge warmly, and only sounding disappointed when she found out he modified her design of the MJOLNIR armour.

Jorge's relationship with Noble Six seems to improve over the course of the Fall of Reach. This may be due to the fact that, as the newest member of Noble, Jorge feels some sort of similarities as an outsider to a new team.

This is also an example of how quickly Jorge can make friends and allies with new people. Noble Six is also shown as a "lone wolf" at times, so Jorge getting close to them can be seen as another example. Their relationship grows so much that Jorge entrusts his dog-tags to Six, knowing he wasn't going to make it.

This shows that Jorge, at least, trusts Six enough to hold onto his memory.

Being born on Reach, Jorge has a passion for protecting the planet and its people. He even goes as far to sacrifice his life, believing that he did it to save it.

Drawing from this, it's safe to assume that Jorge will get on well enough with other UNSC personnel. It is doubtful he'll pay attention to such things as the rivalry between the SPARTAN corps and and ODST corps and, when teamed up with them, will show the same dedication as he would with Noble

All in all, Jorge seems to represent many different character traits. As a soldier, he is deadly, calculating, and fierce. As a teammate, he is dedicated and a strong link, and, as a friend, he is loyal, protective and caring. He does not seem to shy from letting his humanity show, when it is necessary, but, in equal measures, is unafraid of displaying the fact that he's a born and bred killing machine.



If you are apping a character arriving from another game: N/A

Background:

Right here!

Canon point: Jorge's canon point will be just before the slipspace bomb that kills him detonates, just after he's shoved Noble Six out of the Covenant Corvette. It would be interesting to app him from this point, because of the absolute confusion, shellshock and culture shock this will cause.



If you are apping a character arriving from another game: N/A

Special Abilities: Jorge is genetically augmented. He's bigger, faster, stronger and more intelligent than most other humans. He does not have any special powers, no magic or anything like that. Just superior strength and intelligence.



Sect: Republic Military



Job: Soldier; Heavy Weapons Specialist, if possible




Samples:

First Person: [A gruff voice comes from the speaker. It sounds particularly annoyed.]

How the hell does this thing work?! [A grunt] I've got no clue. Where the hell's Kat when you need her? She'd understand all this techno junk.

[A pause] And where the hell is my armour? I swear, it is not the best idea to mess with a SPARTAN's armour.



Third Person: They just kept coming...

Jorge and Noble Six had managed to successfully land on the Covenant corvette, and Six had successfully plotted the course to refuel that would dock it with the Supercarrier. All they had to do was defend the bomb.

Easier said than done, right?

This was a Covenant corvette. It was swarming with the bastards. And even Jorge was feeling the strain.

He normally enjoyed watching those Covvie runts fall from the blasts of his heavy machine-gun, their corpses twitching from the high-speed shots. But not today. This ws important, and they had the fate of Reach in their hands.

Reach... His homeworld. Jorge knew he couldn't mess about today. Emile always scorned him for his passion for Reach. He didn't understand. None of them did.

...Not that he blamed them.

After the, seemingly endless, waves of Covenant seemed to die down, Jorge finally goes to the bomb.

What?! Broken! The remote transmitter was broken! And, what was another inconvenience, the path back to the Sabres was damaged by the assault on the corvette by the Savannah.

He looks back to Six, his mind already made up. This would stop Reach getting glassed any further, right? He had to stay and detonate the bomb himself...

He reaches and tugs off his dog-tags, pressing them into Six's hand, before lifting the smaller SPARTAN-III bodily off the ground, after explaining what he's going to do, he shoves Six out of the corvette. His last words were:

"Tell 'em to make it count!"



Anything Else: I'd like to start Jorge off as being unaware of how he got here and what to do. No preference on roommate, but they will be faced with a very confused and angry supersoldier!

.
noblefive: (orly)
Player Information ;
Your Nickname: Leon/Blaze (Either or)
OOC Journal: [livejournal.com profile] blaze001
Under 18? Nope
Email/IM: E-mail: blaze001@me.com / AIM: Blaze0010
Characters Played at Singularity: None

Character Information ;
Name: Jorge-052
Name of Canon: Halo: Reach
Canon/AU/Other Game CR: Canon
Reference: Here
Canon Point: Just after activating the Slipspace Bomb on the Covenant Corvette.

Setting: The year is 2525, and mankind has colonised most of their known end of the galaxy. Faster-than-light travel is possible, and things are hardly peaceful...

For the past few decades, the Unified Earth Government, and the United Nations Space Command (UNSC), have been fighting an undeclared civil war, against insurrectionists in the Outer Colonies. These rebels are against the unified government over the outer colonies, and seek to seperate from the control of the UEG.

The UNSC have been fighting these rebels since 2494, and there seems to be no end in sight to the continued fighting.

However, there is a new threat looming. An alien threat. A group of several species, called the Covenant, have declared war on Mankind. The reason: unknown.

The UNSC find themselves beseiged on both sides, fighting their own people, and the Covenant Invaders. Whilst hostilities never seemed to die down between the insurrectionists, they definately took a back seat, as the Covenant, with superior firepower, tactics and technology exterminated humanity's colonies one by one.

The year is now 2552, and the colony world of Reach is like no other colony on the outer edge. It's peppered with rebels, but also is one of mankind's strongholds. Or so they thought.

July 24th, 2552. The UNSC Special Warfare Command Group 3's unit, called Noble Team, was sent to investigate possible insurrectionist activity at a disabled communications relay. It is here that they discovered that the Covenant had, somehow, managed to land troops on Reach's surface, despite the countless orbital defences. WINTER CONTINGENCY protocol is initiated at the discovery.

July 26th, 2552. A Covenant Corvette attacks ONI Sword Base. Noble Team are dispatched to secure the base from Covenant hands. The UNSC are able to destroy the Corvette via orbital bombardment.

August 12th, 2552. The UNSC begin a full-scale assault in the Viery Territory on Reach. Noble Team are dispatched to gather intelligence on Covenant forces in the area, and to destroy a Covenant structure emitting an EMP. The tower is revealed to be a teleport station for a cloaked Covenant Supercarrier in orbit about Reach.

Later on, after several UNSC vessels are destroyed by the carrier, Noble Team devise a plan. They aim to turn a Translight Engine into a makeshift bomb to destroy the Supercarrier.

August 14th, 2552. Noble Team successfully retakes the launch pad of several Sabre-class spaceships, launching Noble Six and Jorge-052 in an attempt to deploy the bomb in OPERATION: UPPERCUT. They successfully comandeer a Covenant Corvette, setting it on a refuel path to the Supercarrier. During the minutes leading up to the detonation of the bomb, the remote detonator is damaged by Covenant fire. Jorge-052 stays behind to detonate the bomb manually, losing his life to ensure that OPERATION: UPPERCUT is successful. The Supercarrier is destroyed.

Meanwhile, Covenant forces attack and occupy ONI Sword Base.

August 23rd, 2552. The Covenant begin glassing vast areas of Reach. A battle breaks out in the city of New Alexandria. A SPARTAN-III from Noble Team assists the army in civilian evac.

Later, Noble Team are reunited. They receive orders to proceed to Sword Base to free it from Covenant occupation. As they proceed, Catherine-B320 is shot down by a Covenant sniper.

The Battle of Reach continues for a further week. The eventual result is the complete glassing of the colony, all human life exterminated. The only known survivors are the crew on board the UNSC Pillar of Autumn, a Halcyon-class battle cruiser, Dr. Catherine Halsey and the unknown condition of a SPARTAN-III from Noble Team, Jun-A266.

The Fall of Reach was considered one of mankind's greatest losses in the war against the Covenant.

Personality: Jorge-052 is what you would typically expect of a SPARTAN-II Commando. Solid and steadfast in his attitude, taking a no-nonsense, military edge to most of his actions.

Due to his training, Jorge is far superior than a normal human. He doesn't seem to let it go to his head, or use that power to boost his own ego. He mainly concentrates his efforts on performing his duty, his mission, and protecting as many people as he can.

His training is important to mention, too, as it was key to Jorge becoming the man he is today. He was captured as a boy, barely six years old, and taught how to kill and survive, but also had honour and the differences between right and wrong drilled into him. Being from a close-knit group, Jorge has always seen his fellow SPARTAN-II's as family, being able to relate to and, because of their similarities in mental and physical make-up because of the selection process, his closest friends.

In canon, Jorge is seen to be more caring than his fellow SPARTANs. He seems to be able to deal with civilians a lot better, even going out of his way to help them at times.

Despite this, his 30 years of battle-field experience have made him a force to be reckoned with. Being the only SPARTAN-II on Noble Team seems to have forced him to earn a place of respect amongst the others. The differences in their training, and the fact that they had a SPARTAN-II training the III's, means that the III's on Noble were likely intimidated by Jorge's presence. This, obviously, causes tension between them, as no supersoldier likes to be intimidated.

Jorge seems lax and easygoing, when not in battle. That, and he seems to consider his team family. It is likely these qualities that lead him to be accepted into Noble, and considered a full member of the team.

Jorge is seen interacting with a civilian girl in a calm, almost soothing way. The other SPARTANs on Noble Team just ignore her. Emile-A239 says something about Jorge forgetting what he is at times. Jorge then snaps at Emile, moving as if he was going to hit his teammate for that comment. He probably would have, if Carter hadn't gotten in the way.

Jorge is seen to have a compassionate side, as he seems to care what happens to the civilian girl, even in face of the scorn from his team-mates. Emile, in particular. When Jorge says to Carter that she'll need a full psychiatric workup, Emile comments that "she's not the only one." This indicates that, Emile, at least, thinks that compassion may be a weakness in SPARTANs

Jorge's relationship with Emile seems to be mostly rivalry. The above examples show that in abundance. There are examples of, especially after Jorge dies in canon, the fact that Emile actually cares pretty deeply for Jorge, the most notable being when he destroys two Covenant vehicles, proclaiming that their destruction was for Kat and Jorge.

The rivalry between Emile and Jorge could stem from the fact that Jorge is considerably more experienced, tougher and intimidating than Emile.

Jorge seems to be on good terms with Catherine Halsey, the instigator of the SPARTAN program. This may be due to the fact that, as a SPARTAN-II, Jorge considers Halsey to be something of a mother figure. This causes tension between Jorge and the SPARTAN-III's on Noble Team, because it's obvious that Halsey has a preference for Jorge, as he's a SPARTAN-II, and a product of her own research.

This is shown when she contacts Noble, threatening to have Carter and Catherine thrown in a brig for accessing restricted material. In contrast, she greets Jorge warmly, and only sounding disappointed when she found out he modified her design of the MJOLNIR armour.

Jorge's relationship with Noble Six seems to improve over the course of the Fall of Reach. This may be due to the fact that, as the newest member of Noble, Jorge feels some sort of similarities as an outsider to a new team.

This is also an example of how quickly Jorge can make friends and allies with new people. Noble Six is also shown as a "lone wolf" at times, so Jorge getting close to them can be seen as another example. Their relationship grows so much that Jorge entrusts his dog-tags to Six, knowing he wasn't going to make it.

This shows that Jorge, at least, trusts Six enough to hold onto his memory.

Being born on Reach, Jorge has a passion for protecting the planet and its people. He even goes as far to sacrifice his life, believing that he did it to save it.

Drawing from this, it's safe to assume that Jorge will get on well enough with other UNSC personnel. It is doubtful he'll pay attention to such things as the rivalry between the SPARTAN corps and and ODST corps and, when teamed up with them, will show the same dedication as he would with Noble

All in all, Jorge seems to represent many different character traits. As a soldier, he is deadly, calculating, and fierce. As a teammate, he is dedicated and a strong link, and, as a friend, he is loyal, protective and caring. He does not seem to shy from letting his humanity show, when it is necessary, but, in equal measures, is unafraid of displaying the fact that he's a born and bred killing machine.

Abilities, Weaknesses, and Power Limitation Suggestions:

Jorge benefits from his years of SPARTAN-II training under Chief Petty Officer Mendez, and the genetic enhancements performed by Dr. Catherine Halsey. He also hass 30 years of battle-field experience.

As a SPARTAN-II Commando, Jorge is faster, stronger, smarter, bigger and all-round better than his regular human counterparts. Standing at an easy 7'4", and with powerful muscles, leave Jorge as a force to be reckoned with, armed or not.

That said, he is only human beneath all of his genetic enhancements. While it may take some doing, he can still be tricked. While it may be difficult, if shot or stabbed in the right place, he'll die. He can still bleed, get tired, hungry and sick. It's just a lot harder to do it.

Jorge's compassionate side can be seen as a twin-pronged asset and flaw. While he's friendly and easy-going, it may be possible for someone skilled to take advantage of this.

Jorge has no supernatural powers which require limitations. He's just a big ol' genetically modified human.

Inventory:

His inventory comprises of a mix of MJOLNIR VI and V armour, and heavily modified by Jorge himself.

His weapon of choice is the M247H Heavy Machine Gun, commonly mounted on vehicles.

Appearance: Jorge in his full armour suit. Jorge wears a MJOLNIR Mark IV grenadier helmet, the Collar/Grenadier[UA] chest piece and knee pads with his Mark V MJOLNIR armour. He uses the Grenadier shoulder for the left shoulder, EVA shoulder for the right shoulder, and UA/bracer supplementary armour for both forearms.
Age: 41

OC/AU Justification ;
If AU, How is Your Version Different From Canon, and How Will That Come Across? N/A
If OC, Did You Run Your Character Through a Mary-Sue Litmus Test? N/A
And What Did You Score? N/A

Samples ;
Log Sample: They just kept coming...

Jorge and Noble Six had managed to successfully land on the Covenant corvette, and Six had successfully plotted the course to refuel that would dock it with the Supercarrier. All they had to do was defend the bomb.

Easier said than done, right?

This was a Covenant corvette. It was swarming with the bastards. And even Jorge was feeling the strain.

He normally enjoyed watching those Covvie runts fall from the blasts of his heavy machine-gun, their corpses twitching from the high-speed shots. But not today. This ws important, and they had the fate of Reach in their hands.

Reach... His homeworld. Jorge knew he couldn't mess about today. Emile always scorned him for his passion for Reach. He didn't understand. None of them did.

...Not that he blamed them.

After the, seemingly endless, waves of Covenant seemed to die down, Jorge finally goes to the bomb.

What?! Broken! The remote transmitter was broken! And, what was another inconvenience, the path back to the Sabres was damaged by the assault on the corvette by the Savannah.

He looks back to Six, his mind already made up. This would stop Reach getting glassed any further, right? He had to stay and detonate the bomb himself...

He reaches and tugs off his dog-tags, pressing them into Six's hand, before lifting the smaller SPARTAN-III bodily off the ground, after explaining what he's going to do, he shoves Six out of the corvette. His last words were:

"Tell 'em to make it count!"

Network Sample: Video:

[Jorge's face flickers into view, as he seems to be looking puzzled at the device on his wrist.] Hey, is this thing on? I could've sword that was the "on" switch...

[A sigh] I'm no good at this fiddly technology. Where's Kat when you need her? [He pauses] Come to think of it, where the hell am I? Why aren't I dead?

Reach... I was in orbit of it until a few minutes ago. This some sorta Covvie trick? ...Or am I dead?

Profile

noblefive: (Default)
Noble Five (Chief Warrant Officer Jorge-052)

November 2012

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